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The succubus used her charm to turn Caleb Widogast against the party, to terrible effect, and the incubus was able to charm Fjord. The demons were attempting to build a stable portal from the Abyss beneath the city. The party gave chase, following the fiends to an underground chamber where an Abyssal anchor had torn a rift through which demons could pass. In The Bright Queen's Favor, the Mighty Nein investigated a demonic incursion in Asarius and interrupted a succubus and incubus attempting to corrupt a sleeping bugbear named Umadon. When Vox Machina arrived in Emon for the first time, Syldor Vessar hired them to look for Sir Gregory Fince when they investigated Fince's home, they found his tortured corpse in the basement, and they discovered and defeated a succubus and some demons. The succubus in Sir Gregory Fince's basement, by Wendy Sullivan Green. Likewise, they sometimes end up in the service of demons from the Abyss. Succubi and incubi sometimes operate in the same spaces as devils without being a part of that hierarchy, and the City of Dis in the Nine Hells is a popular place for them. Sometimes a succubus or incubus will procreate with a humanoid, and the result is a cambion. Succubi and incubi can have offspring with each other. If this reduces the creature's maximum hit points to zero, the creature dies.Ī succubus can become an incubus, and vice versa, but they tend to prefer one form over the other. Draining Kiss: Usually delivered as a coup de grâce, the succubus/incubus kisses a charmed or otherwise willing creature, which takes psychic damage and suffers an equivalent reduction in maximum hit points until the creature completes a long rest.Telepathic Bond: A succubus/incubus can communicate at any distance and even between planes with any creature they have charmed.Once the creature makes a save or the effect ends, the creature is immune to that fiend's charm for 24 hours. If the succubus/incubus charms another creature, their charm on any other creature breaks. The charmed creature can repeat the saving throw whenever it is harmed or given a suicidal command. Charm: A humanoid the succubus/incubus can see within 30 feet must succeed on a Wisdom saving throw or be charmed for 1 day, during which the target follows the fiend's verbal or telepathic commands. Reverts to their true form upon dying.įan art of a succubus commanding Caleb to immolate his party, by fl0werb0ys. Shapechanger: Magically polymorphs into a small or medium humanoid of the same sex, or back into their true form, keeping all equipment and statistics (except that without wings they cannot fly).Etherealness: Switches between the Material Plane and the Ethereal Plane as an action.Resistances: Cold, fire, lightning, poison, and bludgeoning/piercing/slashing from nonmagical attacks.Therefore, although the succubus and incubus have a powerful magical charm, they only use it as a last resort, typically to defend themselves. This way, when the succubus/incubus kills the mortal, the target's soul descends to the Lower Planes.
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#Incubus and succubus free
The succubus/incubus proceeds to appear in the flesh in the same form that was projected into the dreams, indulges the target's desires, and seduces the mortal into evil thoughts, words, and deeds of their own free will. The method succubi and incubi typically use to corrupt mortal souls begins with approaching them in their sleep (passing through walls in ethereal form to get to the sleeping chambers) and filling their dreams with debauchery. The following is all drawn from the Monster Manual, but it is consistent with what a succubus and incubus are seen doing in " Well Beneath" (2x54) and " Duplicity" (2x55). In their true form, succubi appear like beautiful humanoids with a fiendish twist, almost tiefling-like, with clawed hands, leathery wings, and sharpened teeth.
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Succubi and incubi are shapeshifters who can polymorph into Small or Medium humanoids.
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